Jeffrey Bowman explains how to use grids, gradients and textures to add depth to your illustrations.
Software: Illustrator CS5 or later
Project time: 2 hours
Skills: Add depth with the Grain effect; create halftone patterns; set up a grid in Illustrator
Adding extra depth to an image can be a quick process that utilises some simple tools offered by Illustrator.
Using the Grain effect you can add a retro texture, which,
combined with some halftone patterns and simple brush strokes, can turn a
flat-looking illustration into a rich texturised design. Over the following steps, I'll show you how.
Setting up a grid is the first thing to do. Work out the
width of your document and divide it by the amount of segments you want,
then navigate to Preferences > Guides and Grids, and insert the
figure into the Gridline Every field. It’s entirely up to you how many
sub-divisions you want.
02. Rough out the illustration
Now that you have your grid, rough out your illustration,
ensuring you select 'Snap to Document Grid' (View > Grids &
Guides). I’ve created a mountain scene with the sun as the focal point. I
turned my rulers on (Cmd/Ctrl+R) to find the centre of my canvas.
03. Choose the colour palette
Choose an appropriate colour palette - I've gone for
something organic and have used tone to start adding depth. Illustrator
has some really nice pre-determined colour palettes in the Swatch
fly-out menu (select Open Swatch Library).
04. Add texture to shapes
Now let's add texture to the edges of our flat shapes to
give them a slight hand-drawn feel. Open the Brushes panel, select the
drop-down menu and go to Open Brush Library > Artistic >
ChalkCharcoalPencil.
05. Make the shape whole
Select a shape and apply your chosen brushstroke. Once
you're happy with the stroke, go to Object > Expand Appearance. Next,
select Merge from the Pathfinder panel: this will make the shape whole,
rather than retain the stroke. Repeat this for all of the elements you
add the stroke to.
06. Create a gradient
Next, we want to add a nice gradient with a textured, grainy
feel. This will add depth, but with a retro style. The first thing to
do is copy a segment of your illustration.
07. Apply the gradient
Now apply your gradient, preferably ensuring it fades from
dark to white. You can do this by clicking into the Gradient panel and
then clicking the default black stopper - this should open up your
swatches.
08. Texturize the gradient
Go to Effects > Texture > Grain. Set the intensity to
74, contrast to 50 and grain type to Sprinkles. You can experiment with
all these settings until you are happy. Hit OK and, finally, in the
Transparency panel drop-down menu, select Multiply. Now place your
gradient back over the shape.
09. Experiment with the gradient
You can experiment with the direction and scale of your
gradient by selecting the Gradient tool and dragging the cursor left to
right or vice versa. Tweaking the sliders within the Gradient panel will
also enable you to control the size of the gradient. Experiment with
this process: long gradients lead you into a design; short, sharp
gradients create a shadow effect.
10. Add halftone patterns
Next we want to add some halftone patterns. Utilising
another pre-set panel in Illustrator, open the Swatches drop-down menu
and go to Open Swatch Library > Patterns > Basic Dots. We want to
customise the colour to suit our colour palette.
11. Colour up the dots
Grab and then drag the pattern swatch you want onto your
desktop. Then, with your Direct Selection tool, carefully click the line
of the dots and colour it up. Repeat this for all the rows of dots.
12. Apply the texture
With your black arrow, pick up the group of dots and drop it
into your normal swatch panel. Next, copy a section that you want to
apply it to, select the swatch and move the element back: you now have a
halftone texture.
13. Play with colour
Playing around with the colour and intensity of the dots
will help create a really interesting effect. However, all these steps
will only be a success if the colours are adding to the sense of depth.
14. Finishing details
Lastly, start adding in the finishing details. I created
snow on the tops of the mountains in my scene, and also a path that is
just a single stroke. These extras help guide the viewer through the
design.
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